17 results for Mac
develwoutacause’s Twitter Archive—№ 1,158
Only other option is to install #Mac in a virtual machine, but even that violates #macOS terms of service which allow running in a VM *only* if the host is
develwoutacause’s Twitter Archive—№ 1,156
simulator requires #XCode which, you guessed it, only runs on #Mac. https://developer.apple.com/documentation/xcode/running-your-app-in-the-simulator-or-on-a-device. developer.apple.com/documentation/xcode/running-your-app-in-the-simulator-or-on-a-device
develwoutacause’s Twitter Archive—№ 1,154
#Xamarin does support a simulator, but it needs a remote #Mac host to do so. https://docs.microsoft.com/en-us/xamarin/tools/ios-simulator/ docs.microsoft.com/en-us/xamarin/tools/ios-simulator/ My understanding is that @Apple, either by technical laziness or explicit policy, require
develwoutacause’s Twitter Archive—№ 1,401
iPadOS 🥳 ⚠️ but coming in 2023! 🆕 Confirmed for macOS Ventura…
develwoutacause’s Twitter Archive—№ 464
I assume MacOS is sandboxing the app from the file system because it is unsigned? This isn't surfaced to the user at all and I couldn't confirm one way or