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I'd love to see a social scientist break down the mini-games in #FallGuys, dissecting player motivations and how each game twists them against each other in engaging ways. (Maybe a good #GameTheory or #Wisecrack topic).
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For example, examining See Saw as a group of rational actors. If everyone worked together, the game would be trivial. However, each player's desire to win forces selfish moves. When everyone does so, they all fall and everyone looses. It's basically a prisoner's dilemma.
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(Could also make an interesting @gamemakerstk)
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